Volcano Race will track the development of Jess Vine's 2nd yr CG university project. All stages of production will be noted and the main programmes used will be Maya, Zbrush and Photoshop. It will include design, modelling, particle effects, texturing, lighting and rendering.
Here I've composed an image in Photoshop to possibly place in forums to try and get people interested in my ongoing project. The image will need to be updated and developed before used for this.
To make and create the mountain I used Zbrush and started to learn and use the colour tools to easily switch between modelling and shading. I am starting to see the advantages of making a larger poly volcano with the racetrack in Maya, and then export to Zbrush for details and colours.